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Kurofune DevLog - Steam Ready

Kurofune DevLog - Steam Ready

Kurofune: Descobrimentos Portugueses

Today we are sharing some of our experiences while making our steam page!

Kurofune DevLog - Balancing

Kurofune DevLog - Balancing

Kurofune: Descobrimentos Portugueses

We are so close to releasing the game, now what's left is just some minor bugs and a lot of balancing...

Kurofune DevLog - Work Environment

Kurofune DevLog - Work Environment

Kurofune: Descobrimentos Portugueses

Today we are talking about how our work dynamic works and how it has improved our work flow!

Kurofune DevLog - Polish

Kurofune DevLog - Polish

Kurofune: Descobrimentos Portugueses

As we are reaching the end of the development for this demo, we are finishing the polish and getting ready for the end goal!

Kurofune DevLog - End of Year + Merry Christmas

Kurofune DevLog - End of Year + Merry Christmas

Kurofune: Descobrimentos Portugueses

Well, for this year that's it. What an amazing year it has been and to end it right, we are just giving a small preview of whats to come next year.

Kurofune DevLog - Marketing

Kurofune DevLog - Marketing

Kurofune: Descobrimentos Portugueses

This week we are talking about something different, how to market your game and make it known to other people.

Kurofune DevLog - Personal Touch

Kurofune DevLog - Personal Touch

Kurofune: Descobrimentos Portugueses

What's a cultural game withouth a personal touch. Tune in a maybe you could help us fill in the blanks!

Kurofune DevLog - Scope

Kurofune DevLog - Scope

Kurofune: Descobrimentos Portugueses

We are preparing to realease a demo... but what should we include?

Kurofune DevLog - Art Changes

Kurofune DevLog - Art Changes

Kurofune: Descobrimentos Portugueses 1 comment

What has changed in terms of art... and what will change.

Kurofune - Wishlist Ready

Kurofune - Wishlist Ready

Kurofune: Descobrimentos Portugueses

The release of Kurofune on Steam and ready for your wishlist.

Kurofune DevLog #9 - Finishing Touches

Kurofune DevLog #9 - Finishing Touches

Kurofune: Descobrimentos Portugueses

The final stretch in the production of our game. Time for some finishing touches.

Kurofune DevLog #8 - Simulations

Kurofune DevLog #8 - Simulations

Kurofune: Descobrimentos Portugueses

Applying the K.I.S.S. metod to our events, Keep It Simple (and) Short.

Kurofune DevLog #7 - Cutting Down

Kurofune DevLog #7 - Cutting Down

Kurofune: Descobrimentos Portugueses

The importance of having a realistic scope and coherence in a game.

Kurofune DevLog #6 - Game Design

Kurofune DevLog #6 - Game Design

Kurofune: Descobrimentos Portugueses

This week we will explain our philosophy on our approach to making the game design of Kurofune: Descobrimentos Portugueses.

Kurofune DevLog #5 - Battle and Reputation System

Kurofune DevLog #5 - Battle and Reputation System

Kurofune: Descobrimentos Portugueses

This week, we'll learn how the Battle System works and how it affects the Reputation System, along with the repercussions.

Kurofune: Descobrimentos Portugueses - Collecter's Edition Mock-Up

Kurofune: Descobrimentos Portugueses - Collecter's Edition Mock-Up

Kurofune: Descobrimentos Portugueses

Here is a quick Mock-Up of our Collecter's Edition Kit for our game Kurofune: Descobrimentos Portugueses.

Descobrimentos DevLog #4 - Economy

Descobrimentos DevLog #4 - Economy

Kurofune: Descobrimentos Portugueses

How the economy works, what it affects and ways to control it. Learn the ways of money making.

Descobrimentos DevLog #3 - Crew Setup

Descobrimentos DevLog #3 - Crew Setup

Kurofune: Descobrimentos Portugueses

How to chose your crew and what impacts does it have during the game. Everyone Matters.

Descobrimentos DevLog #2 - Map Features

Descobrimentos DevLog #2 - Map Features

Kurofune: Descobrimentos Portugueses

Introducing the main component of Descobrimentos Portugueses : The map.

Descobrimentos Devlog #1 - Introduction

Descobrimentos Devlog #1 - Introduction

Kurofune: Descobrimentos Portugueses

Travel the seas as the captain of a Portuguese ship.