This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Moddb.com on
The Tiberian Genesis team is working towards their first playable infantry release - ideally before Christmas 2012.
As a modeler, your job will be to model, texture and ideally import into CE3 SDK the following:
Buildings (references provided in the original game and our architect/concept artist)
Map props - crates, ammo boxes, barrels, metal poles, cans, fences, etc
1° and 2° weapons for Nod (you will be given the Nod faction identity document for reference as well as further information/visuals/concept art)
You will get a clear guideline of what is required, as well as a clear deadline so the project can advance.
We're looking for people who have experience in modeling, UVWing and texturing. CE3 knowledge an advantage although you will be provided with details should it be necessary.
You are reliable and have the time to invest into this project. C&C knowledge an advantage.
Send a mail and some of your relevant work to jobs.tg(at)hotmail.com