Tiberian Genesis August Update - 2008
Aug 06, 2008 Trailers 3 commentsAnother Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...
=== Introduction ===
This modification aims to provide the epic battle of GDI and NOD into the Crysis® engine.
We will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™/Firestorm™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine.
Through this modification you will get to see Command & Conquer™: Tiberian Sun™/Firestorm™ up close and personal, with glowing crystals of tiberium, in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything which you like, every vehicle, every defense building, and of course your own strategy.
Here´s a small introduction about our planned features
• The highest priority is the balance between NOD and GDI.
• both sides playable (Brotherhood of NOD) and (Global Defense Initiative).
• Battles on nice islands, in caves which are filled with Tiberium, and such more.
• Game modes like infiltrate the enemy base(s) or build your own base(s).
• high priority is also lying on the civilisation and mutated vegetationsystem, for a impressive look and a nice feeling of the dangerous tiberium infestation process
• Many new infantry weapons, so you got some various weapons to fight with, not only with the assault rifle.
• Custom sounds and music made by our sound artist
=== Plans for process of release ===
The addons will be released step by step: At the beginning we will release the first tech level of Command & Conquer™: Tiberian Sun™, then the second and so on up to tech level 10 including the Firestorm™ units. After we have finished the complete project, you can expect a release of the full modification, containing all tech levels, miscellaneous objects, mutants and islands.
0 comments by Encrtia on Aug 6th, 2008 digg this super bookmark
Hello again everyone, the long-awaited update has been produced xD
First, I must apologize for this late update, but, the Tiberian Genesis mod has been undergoing major staff shortages. As you can imagine, it has been hard to progress, and troublesome, but with the remaining staff, we have conjured up more goodies to share, hoping to maintain interest amongst our fans and viewers.
In this video, you shall be shown a taster of some Work In Progress. This would be including the linear disruptor, agile nod-buggy, Hover MLRS, mighty harvester, and GDI's Assault rifle in action. It shows a small glimpse of what has been produced, with nothing being final, but still rockin'. Without further ado, to my happiness to show you, the long awaited video update lying in the video section. xD :P
As for improvements, the following have been updated:
* First vehicle engine and weapons sounds composed by Hawk_dB
* Nod-buggy's Dual Cannon has been replaced with a new Quad Cannon.
* Temporary textures have been implemented for various vehicles and buildings.
* Lights have been added to the various vehicles previously installed.
* The driving physique has been greatly improved.
* The disruptor has finally aquired a new Beam attack created by Nico.
* The 4 Tread Tank physique has now been stabilised, and improved thanks to MWLL.
* First Vehicle HUDs were implemented.
* The build menu based up temporary flash scripts and is in work now by our New Flash Designer.
* GDI's soldier model has been merged with AI.
* A new Gallery System is open, and shall be continuously updated, so stay tuned.
We hope you enjoyed reading through this update as much as I have typing it up for yo, and eagerly await the next. We shall post yet another updated as soon as possible. IF, however, anyone has the ability to aid us in this mod, please, do not hesitate, and come forth. For further information on how to apply for jobs, read more here.
Thank you for reading,
From us to you,
Tiberian Genesis Staff.
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Another Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...
An old video about our build menu in the MP mission. YOu have got all possibiles how in the game C&C TS, with some more feautures like zoom in & zoom...
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cant wait guys!! cant we see a demo or something soon? would be rly great! rly hope you will finish it! Goood luck!
We are working on a new gametype in the moment, if we don´t manage to release it with our own assets, then maybe as a standalone. ;)
Ahh I low this project! When will we see the first release? Will you still release it Tech level by tech level?
Yep, that was the plan.
Currently it´s a bit slow in the modelling/texturing section, but our coders prepared some awesome stuff.
Good Job XD...
Sweet! :D
Hey jackHammersmith...Here is tutorial on:"How to make custom vehicles" and other Crysis stuff.Maybe it will help you :D
I forgot the adress xD: Doc.crymod.com
^^ the official Crydocs...
I already know these, but I´m using my own way of setting up assets.
Oki doki :) Cant wait to play your mod :D