=== Introduction ===

This modification aims to provide the epic battle of GDI and NOD into the Crysis® engine.

We will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™/Firestorm™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine.

Through this modification you will get to see Command & Conquer™: Tiberian Sun™/Firestorm™ up close and personal, with glowing crystals of tiberium, in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything which you like, every vehicle, every defense building, and of course your own strategy.

 

Here´s a small introduction about our planned features

• The highest priority is the balance between NOD and GDI.
• both sides playable (Brotherhood of NOD) and (Global Defense Initiative).
• Battles on nice islands, in caves which are filled with Tiberium, and such more.
• Game modes like infiltrate the enemy base(s) or build your own base(s).
• high priority is also lying on the civilisation and mutated vegetationsystem, for a impressive look and a nice feeling of the dangerous tiberium infestation process
• Many new infantry weapons, so you got some various weapons to fight with, not only with the assault rifle.
• Custom sounds and music made by our sound artist

 

=== Plans for process of release ===

The addons will be released step by step: At the beginning we will release the first tech level of Command & Conquer™: Tiberian Sun™, then the second and so on up to tech level 10 including the Firestorm™ units. After we have finished the complete project, you can expect a release of the full modification, containing all tech levels, miscellaneous objects, mutants and islands.

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Old Tiberium at night Old Tiberium models Frozen GDI Soldier
Blog RSS Feed Report abuse Latest News: Tiberian Genesis August Update - 2008

0 comments by Encrtia on Aug 6th, 2008 digg this super bookmark


Hello again everyone, the long-awaited update has been produced xD

   First, I must apologize for this late update, but, the Tiberian Genesis mod has been undergoing major staff shortages. As you can imagine, it has been hard to progress, and troublesome, but with the remaining staff, we have conjured up more goodies to share, hoping to maintain interest amongst our fans and viewers.

   In this video, you shall be shown a taster of some Work In Progress. This would be including the linear disruptor, agile nod-buggy, Hover MLRS, mighty harvester, and GDI's Assault rifle in action. It shows a small glimpse of what has been produced, with nothing being final, but still rockin'. Without further ado, to my happiness to show you, the long awaited video update lying in the video section. xD :P

As for improvements, the following have been updated:

*   First vehicle engine and weapons sounds composed by Hawk_dB
*   Nod-buggy's Dual Cannon has been replaced with a new Quad Cannon.
*   Temporary textures have been implemented for various vehicles and buildings.
*   Lights have been added to the various vehicles previously installed.
*   The driving physique has been greatly improved.
*   The disruptor has finally aquired a new Beam attack created by Nico.
*   The 4 Tread Tank physique has now been stabilised, and improved thanks to MWLL.
*   First Vehicle HUDs were implemented.
*   The build menu based up temporary flash scripts and is in work now by our New Flash Designer.
*   GDI's soldier model has been merged with AI.
*   A new Gallery System is open, and shall be continuously updated, so stay tuned.

   We hope you enjoyed reading through this update as much as I have typing it up for yo, and eagerly await the next. We shall post yet another updated as soon as possible. IF, however, anyone has the ability to aid us in this mod, please, do not hesitate, and come forth. For further information on how to apply for jobs, read more here.

Thank you for reading,
From us to you,
Tiberian Genesis Staff.

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Tiberian Genesis August Update - 2008

Tiberian Genesis August Update - 2008

Aug 06, 2008 Trailers 3 comments

Another Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...

Desert Eagle

Desert Eagle

Mar 24, 2007 Movies 0 comments

Desert Eagle preview chrome

Build Menu Alpha

Build Menu Alpha

Sep 13, 2006 Movies 1 comment

An old video about our build menu in the MP mission. YOu have got all possibiles how in the game C&C TS, with some more feautures like zoom in & zoom...

Comments  (0 - 10 of 50)
alioli
alioli Oct 25 2008, 11:26am says:

cant wait guys!! cant we see a demo or something soon? would be rly great! rly hope you will finish it! Goood luck!

+1 vote     reply to comment
JackHammersmith
JackHammersmith Nov 2 2008, 6:51pm replied:

We are working on a new gametype in the moment, if we don´t manage to release it with our own assets, then maybe as a standalone. ;)

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Oct 21 2008, 11:02am says:

Ahh I low this project! When will we see the first release? Will you still release it Tech level by tech level?

+1 vote     reply to comment
JackHammersmith
JackHammersmith Oct 21 2008, 3:49pm replied:

Yep, that was the plan.
Currently it´s a bit slow in the modelling/texturing section, but our coders prepared some awesome stuff.

+1 vote     reply to comment
erickunder
erickunder Sep 16 2008, 8:58am says:

Good Job XD...

+1 vote     reply to comment
Bobes
Bobes Aug 27 2008, 6:27pm says:

Sweet! :D

+1 vote     reply to comment
Bobes
Bobes Aug 28 2008, 2:08pm replied:

Hey jackHammersmith...Here is tutorial on:"How to make custom vehicles" and other Crysis stuff.Maybe it will help you :D

+1 vote     reply to comment
Bobes
Bobes Aug 29 2008, 4:13pm replied:

I forgot the adress xD: Doc.crymod.com

+1 vote     reply to comment
JackHammersmith
JackHammersmith Aug 29 2008, 6:44pm replied:

^^ the official Crydocs...
I already know these, but I´m using my own way of setting up assets.

+1 vote     reply to comment
Bobes
Bobes Aug 30 2008, 7:31am replied:

Oki doki :) Cant wait to play your mod :D

+1 vote     reply to comment
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