All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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My new map (Groups : Tiberium Essence Fans : Forum : Mapping & Campaigns : My new map) Locked
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Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Apr 13 2011 Anchor

I am making a multi-player map for TE... it is almost done and i wanted to tell you what it is going to look like:

Here is the map...

O = Start Point
H = rivers
B = bridges

|----------------------------------------------------------|
| H H |
| B O B |
| O H H O |
| B O B |
| H H |
|----------------------------------------------------------|

so there you have it...
that is the basic layout of the map, as you can tell it is a 4 player NON-symetrical map...
You have basicly unlimited money (Blue patch on fastes regrow possible and growth accelerator) for each person.

thanks for any opinion

Apr 13 2011 Anchor

Overall looks nice. 2 vs 2 gangbang like map.

And, imo, don´t give the thing of "unlimited money". This would invitate too much the spam of units.

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Apr 13 2011 Anchor

Black/Brunez wrote: Overall looks nice. 2 vs 2 gangbang like map.

And, imo, don´t give the thing of "unlimited money". This would invitate too much the spam of units.


how about 2 versions

1 with nearly infinite money
1 with normal money

does that sound good?

The_splat
The_splat Mapper
May 12 2011 Anchor

Interesting layout of map start points.
dual bridges are a nice effect and should serve well.
Although it looks well balanced it does come with a few clear problems if only one player has map.
still overall well done.

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