All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
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Because of GDI's Dropship Command | Locked | |
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Apr 29 2011 Anchor | |
Because of GDI's Dropship Command, Nod needs some reinforcement abilities as well... #1 Militant Revolution: 3 Militant Rifle, 3 Militant Rocket, 2 Fanatics-----$2800 the liquid tiberium lab would have to be remodeled to be able to have a tunnel beside it where the montauk pulled up.. opened its doors, let the troops out and left. me and playmsbk thought of these Edited by: Smallchange |
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Apr 29 2011 Anchor | |
Well, Nod got all the other fancy stealth & discuise technology that GDI dont have. They also got more other support povers than other factions. |
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Apr 30 2011 Anchor | |
And what does that mean? All defenses have stealth detectors, while there are lots of units that can detect stealth. GDI also has the most powerful unit in the game, the Mammoth Mk2, while no normal ground unit can destroy the Mammoth Tank in a 1on1 battle. Each faction's strentghs are the counter to the others' strengths. This brings balance to the game. And as I said for Scrin, they are a solution of last resort. -- FIGHT FOR THE BROTHERHOOD, DIE FOR KANE! |
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Apr 30 2011 Anchor | |
First off. Second. Third. -- "War is timeless, and so are we."~ Forgotten Tick Tank |
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Apr 30 2011 Anchor | |
EVERYONE of these is cheaper than the oringinal price !!! and if i am not mistaken the price of SWs have went up to 7000-7500 per weapon, right? Edited by: Smallchange |
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Apr 30 2011 Anchor | |
1) Cause you can't use a nuke in your base to repel an enemy. -- FIGHT FOR THE BROTHERHOOD, DIE FOR KANE! |
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Apr 30 2011 Anchor | |
Alright Alright. You got me. I see your point(s), but I don't support this idea. -- "War is timeless, and so are we."~ Forgotten Tick Tank |
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Apr 30 2011 Anchor | ||
Wasn´t the dropship thing to compensate the Gdi´s lack of economical support thing? |
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Apr 30 2011 Anchor | |
NO!!! THAT was never said ! Edited by: Smallchange |
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Apr 30 2011 Anchor | |
Yea! -- "War is timeless, and so are we."~ Forgotten Tick Tank |
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Apr 30 2011 Anchor | |
no no no... so i still like the idea... |
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May 1 2011 Anchor | |
There are only three Nod support powers that are really worth being used. The Stealth Generators, the Subterennean Strike and the Tiberium Vapor Bomb. So most of Nod's and Scrin's powers are rarely used utility or intelligence powers = useless for most players, while GDI's support arsenal is full of reinforcements and offensive powers = usefull for all players. And I don't see how would that hurt faction diversity, is it one of GDI's factionary aspects to use lots of reinforcements? -- FIGHT FOR THE BROTHERHOOD, DIE FOR KANE! |
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May 1 2011 Anchor | ||
So make the GDI´s support power only able to scam thne terrain and not find stealth things and less time revealing the shroud? Also GDI really burns his money. Or you choose "quality over quantity" or try a blitzkireg (?) or spam, but with a big chance to be contered. Edited by: justgoaway |
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May 1 2011 Anchor | |
I am not too annoyed by that power. I was just pointing out that most Nod and Scrin powers are pretty useless, while the smaller GDI arsenal is 100% usefull. You can do that with every faction. Cyborg Commando infiltration, 50 Avatars-60 Stealth Tanks-70 Black Hands attack, Devil's Tongue spam and Mastermind infiltration, Scrin fleet attack, Disintegrator spam. -- FIGHT FOR THE BROTHERHOOD, DIE FOR KANE! |
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May 5 2011 Anchor | |
Umm... I vote... I actually don't know how to contribute to this... -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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