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Adding more than 8 weapons to a ship (Groups : The Nexii : Forum : Usefull modding information : Adding more than 8 weapons to a ship) Locked
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Aug 15 2010 Anchor

This information is courtesy of DreamorCZ, who figured it all out :)

1. Every deviceslot can be changed, so insted of shield or weapon generator you can have normal weapon or flak weapon or any other device
2. Ai and commands are working normaly after these changes
3. If you change device into weapon you must treat it so in Lightwave (i.e. insted of two point polygon #angle 23# you use tringle with #slot 23# surface name)
4. Deviceslots do not need to be in sequences, so it can look like this:

1 8	-	90	31 32 34 35 ;	 // normal weapon
9 9	-	110	33 ;	
10 13	-	100	39 ;	 // flak
14 14	-	90	41 42 43 ;	
15 15	-	90	51 52 ;	
16 16	-	100	39 ;	 // flak
17 18	-	120	53 54 55 56 ;	
20 21	M	90	61 62 63 64 65 66 67 81 ;	
22 22	-	90	31 32 34 35 ;	 // normal weapon
23 23	M	60	71 72 73 38 33 ;	
24 24	-	90	31 32 34 35 ;	 // normal weapon

So in theory you could have 24 weapons on a ship. Granted they wont fire without a weapon generator :P
I tried this on our BSG mod and it certainly does work. We gained 4 additional slots for our basic railgun weaponry, since we don't use several slots (like shields). Very nice, indeed.

Thanks, Dreamor!

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