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they haven't even heard of Micro Transactions induced Mob Violence yet.
Games causing violence is just a scapegoat/distraction from actually solving the issue. It's kind of unfortunate how everyone always goes into a predictable defense of games rather than ignoring their petty attacks/redirection and focus on an actual solution to violence. Such as better healthcare, better public support of people that feel outcast/forgotten by society, and so on.
Because if the misdirection and fear mongering was simply ignored, videogames could be negatively affected, and I (among MANY others) ain't having that.
Fortunately the fear mongering in this case is so basic and obvious, a simple refutation suffices to point out the misdirection. For example: Look up the top 10 countries by videogame sales per capita. Then check how many of them have a wacko violence problem (hint: the US is the only country on that list with this problem).
There's certainly a problem, but it's certainly not videogames.
Just like that, fear mongering DESTROYED with facts and logic.
They don't cause violence. Gaming publishing and development malpractice do.
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