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Multiplayer and Co-Operative game set to introduce the Zone Universe feet first Zone: Commando puts you in the place of a UEGA Commando in multiplayer faction battles against the KRA and AFA as well as co-operative operations against the KRA, as well as surviving hostile life forms the planet of Arcasion harbors. Explore various locations on the planet and engage in key battles for the United Earth Government Army from vast glacial regions and tundras to the deep jungles and forests outside the urban city. Players will be able to make use of various weaponry and equipment to suit their role and skill set; from commanders, controlling the battlefield to recon troopers providing tactical scouting advantages. Vehicles will also play a part in combat on the ground and different objectives provide different challenges in games.

Post news Report RSS Xitol: Weekly Wrap Up 25/2/12

Time for another Weekly Wrap Up for you all to get your heads around. Sorry for a one day delay, but due to unavoidable issues, we couldn't get it out to you until today. I have taken Nick's spot this week to provide new information for you all.

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The sound of Music.

Our soundtrack has been taking shape over the time of development and we have let you hear some teasers from it or even get a hold of a song if you are lucky enough. In the next few months we will be making our soundtrack available for pre-order (details of where and when will come closer to the date) so that you will be able to get a hold of our soundtrack earlier than its release date. Nick has also told me that he will be sneaking in and showing of another sample from the OST soon so you can hear more of the Zone: The Battleground OST created by Kenny Clemson.

KRA Concept Work

New this week!

There have been a lot of little happenings inside Xitol this week and last with major developments on maps we can’t tell you about (hint: it may or may not have anything to do with Project: Norse, Odin or Multiplayer), but that isn’t all that has been going on recently. I have just been looking at some new and good looking artwork and content that we will in the future show off to you all (even if that means you don’t see it until the game ships, as that still counts as the future). I can say I am impressed with the content we have done to date and hopefully when the time comes to show all you will feel the same.

Concept Work

Keeping Secrets…

If you have not seen my Odin and Norse project hints then you are unlucky but there is a secret thing going on within Zone that we obviously can’t detail as then it wouldn’t be a secret or a surprise but we are still some time away from making major announcements yet. We have things to show you before we make any big news break out from the locked chest we keep it in.

UEGA Sniper Feature Concept

End of the world.

So that is it for this day late weekly wrap up, Nick will return to provide his usual satire and posts from next week, including another meet the team (who it is a surprise to us all, he does like to keep things under wraps from us all), so until next time…

-J45PER

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