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Multiplayer and Co-Operative game set to introduce the Zone Universe feet first Zone: Commando puts you in the place of a UEGA Commando in multiplayer faction battles against the KRA and AFA as well as co-operative operations against the KRA, as well as surviving hostile life forms the planet of Arcasion harbors. Explore various locations on the planet and engage in key battles for the United Earth Government Army from vast glacial regions and tundras to the deep jungles and forests outside the urban city. Players will be able to make use of various weaponry and equipment to suit their role and skill set; from commanders, controlling the battlefield to recon troopers providing tactical scouting advantages. Vehicles will also play a part in combat on the ground and different objectives provide different challenges in games.

Post news Report RSS Xitol: The Big Update

So it is time for a big update from us at Xitol I know news has been coming in at a snail's pace but this update should cover a lot of things you may know about if you have been reading all of our recent smaller updates but there is a lot of new news too and it should explain our silence and this update will be the foothold for other big updates this year.

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Kicking it off with the UEGA

So the UEGA if you don't know who they are they are our protagonist faction within the Zone universe, the UEGA being the army and main assault force of the United Earth Government. These are troops cased in assault armour and commandos in Phoenix powered assault armour, within the civil war they were involved in the start and the cause and now they are fighting to regain the balance and control against the rebel and terrorist factions. We have shown off artwork for the UEGA sniper multiple times before but now we are showing off the first piece of art for one of our main characters Fire Team Omega - Zero Two; "Boxer" who is the CQB specialist.


We will be introducing a lot of our characters over the coming months, boxer is the most distinct CQB trooper bering silver and orange markings, he will be one of multiplayers unlock able characters but there will also be the normal PHOENIX II CC (CQB) that is playable bering the normal UEGA colours of bight blue and silver.Now below is an old friend the UEGA sniper soon you will get to see the what he looks like in his Fire Team Omega form and also find out his name, but we will be holding off on showing each main character over the next few months and in August you will see them all together for the first time.


Next up the KRA

The KRA are the first antagonist faction we are showing off they are not the biggest of the antagonists (that is the AFA) but they are the main faction that will be around for the moment as a lot of our ground battles are in there regions. We have so far shown off the KRA Sniper, Trooper and Commander in art forms and we will later be showing off other designs one being the powerful Terminator class. As the KRA cling to jungle regions you will see the reflections of the struggle of this region. The KRA will be the force that is playable in The Battleground for the majority of ground based battles.


More News on the front

In other news we are planning a big stage of announcements including one that will come as a surprise to most people although you need to wait until Xitol day, so make sure you look out for all our announcements coming in the spring and summer, and attending the event on Facebook will help make sure that you don't miss any of our big announcements.

Where's the gameplay?

Admittedly we haven't shown anything on the lines of gameplay we have special announcements lined up for that too, we don't want to who off any rough work or work in progress until we are sure we have a set date for alpha testing where selected people will be able to play the invite only alpha builds. expect spring and summer to be the big seasons for announcements.

Exclusive Content!!!

Yes, we can say there will be exclusive content for Zone as well as bonus content, we are making it fair that it won't be in the form of maps or content that gives an advantage to players with the content, not all of it will be digital either. Our plan is to launch an event such as Kickstarter to offer out most of these rewards, but by simply being a member on xitol.net you will get an exclusive player model to use, we will be detailing more of the details later on.

Our future plans...

We do have future plans we would be wrong not to and post production support in the form of DLC and add-ons is one way we will be doing this as well as keeping the game running with patches and bug fixing (if any pop up after we go through debugging), we can't detail specifics but we do have a good plan for the next few years including plans for some things you wouldn't expect. All big talk form a team without their first game out there but we are close to having our product out and without planning getting to release for indie teams are hard and so knowing where we are and where we want to go makes our future possible.

Fan Support!

We have a small fan base but we do need to grow it without fans we don't have people to create this game for we want to make this game right for the people who play it and so having a fan base and a community that we can talk to and interact with is key, we want to get this right and put in things for people that they think would do well in a game, we will also be in the future letting fans design maps and having us make them and release them for free, just one way we can trulely let fans get involved with the design of the game.

Time to shoot off.

It is time for me to leave you with this update but expect more big news, we will be posting less but announcing more, also if you are going to PAX east you may see a couple of our guys Steve and Nick hanging out, we won't be shooing off our game but you can find them and get to know more about us.

- J45PER

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