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Multiplayer and Co-Operative game set to introduce the Zone Universe feet first Zone: Commando puts you in the place of a UEGA Commando in multiplayer faction battles against the KRA and AFA as well as co-operative operations against the KRA, as well as surviving hostile life forms the planet of Arcasion harbors. Explore various locations on the planet and engage in key battles for the United Earth Government Army from vast glacial regions and tundras to the deep jungles and forests outside the urban city. Players will be able to make use of various weaponry and equipment to suit their role and skill set; from commanders, controlling the battlefield to recon troopers providing tactical scouting advantages. Vehicles will also play a part in combat on the ground and different objectives provide different challenges in games.

Post news Report RSS Xitol: Meet the Team – Trevor “Spitworld” Thomas

Our third meet the team posted by Nick on www.xitol.net and moved here by me to share with you all.

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Another Monday afternoon, another Meet the Team on Xitol’s front page. This week we bring one of Xitol Softworks’ level designers, Trevor Thomas!

UEGA Sniper Feature Concept

What is your job/role for Xitol Softworks?

I am the Lead Level Designer.

What game do you find most influential to your work?

When it comes to this project, Killzone, Battlefield and Crysis are my influences.

What is your favorite game of all time?

While I don’t have one single “favorite”, I have multiple favorites which include the Metal Gear Solid series, the Splinter Cell series and of course, the Battlefield series.Editor’s Note: Yes, he most definitely loves the MGS series. It’s all he talks about! xD

What do you do in your free time?

I play games, write music, develop games and… play more game!

What made you want to work in the gaming field?

Battlefield 2 is what officially made me want to make games. I’ve always thought it would be cool to do, but I think Battlefield slapped me across the face and said “Do it!” (laughter)

Concept Work

Why do you love working for Xitol Softworks?

The amazing atmosphere, especially compared to working with previous companies. Everything is much more organized and the people are amazing!Editor’s Note: Some people do say I am amazing… *virtual flexing*

What are you currently working on?

I am mainly working on creating amazing levels and particles for Zone: The Battleground. Also I will be working on cinematic for an un-announced project. ;)Editor’s Note: I am working on that “un-announced” project too!

Do you like what you see in Zone: TB so far?

Yes! I personally feel players will be blown away with what we will show off.

What is a little known fact about you?

I am scared of spiders, enough said.Editor’s Note: Thanks for sharing Trevor, now I know how to terrify you next meeting. *evil laughter*

Concept Work

What is your “motto”?

Sexy = AwesomeEditor’s Note: The entire team has pretty much adopted that as OUR motto now.

Do you have a Twitter account you would like to share?

@SpitworldFinal Editor’s Note: So I hear you liked the editor’s notes and were sad when there were none last week, they will continue. You have been warned. *evil laughter, x2*
NOTE - Originally posted by Nick on www.xitol.net

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