Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
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Testing maps | Locked | |
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Jan 10 2013 Anchor | ||
Hi cats, this is Sudz~! Yeah, I'm completely a newbie in this forum, but I've been in the game for a while now. I'm 'partially responsible' for wave_crowd (but not it's difficulty - that, I'm throwing the responsibility back to Infini) and that kinda made me want to try and build maps myself. Problem is, I'm a complete newbie at map building. Period. I've never done stuff like RPG maker or anything. So I'm throwing some stuff up here to try my hand at this stuff. These maps are completely made for the purpose of FUNCTIONALITY, NOT an actual good map. So: My First Wave Map:Mediafire.com My First DM Map:Mediafire.com These should be playable, and I've tested them myself as much as I could, but I do want a little bit of multi-player bug testing to make sure that Player Spawn points are set up correctly. I'll pull people who know how to play User Maps. How to playtest: If the folder "Bin" doesn't exist, open your Launcher and click "Open Editor". It will ask you to extract the Bin/ folder. Click Yes. Please Note: All user maps are non-official, and therefore, can not be played on official servers. You must create your own private server in order to play it. Edited by: sudzzuds |
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