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In Wolfenstein Arcade you will play a different OSA agent who needs to escape from Castle Wolfenstein, 5 months after the events from RtCW.
Screen is taken from the PSP, and shows now how much i can do with HLBSP format... The Skybox is from Kurok, i will do my own in the final version.
Oh, and the weapon is the BAR xD
sweet! looks great!
really nice. =)
campaign or multiplayer???
Both: This is the Multiplayerversion (Daylight), In Campaign it will be a Nightmap.
ich kann es kaum erwarten wolfenstein auf meiner psp zu spielen!!!!
just a question: how do you compile as a hlbsp instead of a quakebsp?
With Valve Hammer Editor and the ZHLTOOLS as compilers (http://zhlt.info)...
wait a sec, isnt hammer made for source games?
I use Hammer Editor v3.4 for both formats, HLBSP (with ZHLTOOLS compilers) and Quake1 BSP (with Quakeadapter compilers), it works for me xD
And the best is: With HLBSP you dont need to use the ****** Quakepalette for textures (Look at the flags on my map, they will look like **** with the old Quakepalette)
That looks amazing! keep it up
Hey UrbanKid, are you good at modeling humans? ;) xD