Wing Commander Saga is a free game based on the Freespace 2 Source Code Project. It is based upon the popular Wing Commander series by Chris Roberts and Origin, and features a new story line during the final portion of the Terran Confederations deseprate fight for survivial against the Kilrathi Empire. You assume the role of 2nd Lieutenant David Markham, a recent OCS graduate in an accelerated flight training program. Victory and survival for humanity can only be bought at a terrible cost. Gather your wingmen and your courage and prepare to play your part in humanity's desperate gambit as you face the Kilrathi foe. It is a time where even average men must reach inside themselves and become heroes. Answer the call. Face the enemy. Make your mark as the Confederation faces its darkest dawn.

Post news RSS The Team behind the Machine

For today's update I would like to talk about the team behind Wing Commander Saga.

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With Saga in development for a decade, you can imagine that there has been a lot of flux in the actual membership of the team. If you take a look at Saga’s credits, you’ll get an idea of just how many people have contributed to this project over the years. So, rather than introduce them one by one, I will tell you that this is a diverse group of extraordinarily creative, talented, and driven individuals that have poured their heart into their work over the years, and I believe the results really show. Wing Commander Saga is polished, beautiful, and fun - but most of all it has a soul, and that only comes when you have a crew dedicated to the vision of what they're creating and unwilling to settle for anything less than outstanding.

Massive battles are quite a sight

Some team members (including myself) gave literally ten years to the project because we wanted to play it ourselves. We love Wing Commander, and exploring a new story line in that familiar universe was a welcome opportunity for us. Wing Commander Saga was made as a celebration of a great series and we hoped to get other people as excited about Wing Commander as we are. Our main goals in creating Saga was to provide a strong story that is grounded in the Wing Commander universe and offers compelling characters in thought provoking situations - the very thing that Chris Roberts and his team did so successfully with the original games.

Massive battles are quite a sight The bigger they are...

We would also like to thank all of you for your support throughout the past few days, and we know that we can never express our appreciation enough. If you haven't already please vote. Voting is simple: select the category "Futuristic Sim", click the vote button and you're done!


u guys got my vote from day 1

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Tolwyn Author


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I first heard about Saga years back, i never thought it would actually release, but you guys shocked me when you did release and i loved every single minute of it.
Thank you for sticking with it

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