It has been a hectic week: we've fixed remaining issues and are now preparing to launch this thing. We had a team-wide play through of the entire game. Everyone was looking for problems and places we could add that last little bit of polish. As I've said before (ad nauseum by this point) the game we have right now is already good. All the feedback was just minor little things that we can do to really make it great.
One of our goals in creating Wing Commander Saga is to help players feel like a tiny part of a much larger fleet. Combat will take place on both a small- and large-scale basis. Capital ship battles and torpedo strikes will make prominent appearances throughout the game. Don't forget to watch our trailer to get a feeling of what they will be like.