Slay monsters. Defeat epic bosses. Collect magical gear. Become a Warlock and save the universe.

Post news Report RSS From a 7-day game jam project to a full blown game

How Warlocks went from a small freeware title to a fully fledged project fighting to get on Steam via Steam Greenlight.

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After playing Risk of Rain for a few hours I got really excited about the idea of RoR + wizards game, and so I decided to play with it (I was unemployed at the time so it’s not like I had anything better to do)

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After a week I called it finished and gave it to a few friends waiting for feedback. Turned out they liked it! After the first wave of positive feedback I’ve also put it on the Internets - Gamejolt, IndieDB. Around ~3k total downloads and I don’t remember a single negative comment, not a crazy success but I was pretty happy, first time so many people liked what I did.

You can download it for free here Gamejolt.com

and read a review here Indiestatik.com

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And then it got even crazier. A wild artist appeared with a mock-up for the sequel, he happened to really dig the freeware version! We’ve then teamed up with my old programmer friend and it was on.

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We showed versus mode (the pvp mode) to the public during Digital Dragons 2014. Tons of people went by our stand and they loved it too!

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Now we’d really like to finish this game and give it a proper treatment. First step towards that would be getting on Steam.

If you have another free minute, go watch the gameplay teaser for one of the planned game modes and please vote if you like the project :)

Steamcommunity.com

bonus: next character's teaser

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