Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

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SAM Capture (Games : Vector Thrust : Forum : Multiplayer : SAM Capture) Locked
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IbizenThoth
IbizenThoth Gun-crazy
Sep 19 2014 Anchor

The basic concept is pretty simple.

The match starts in a medium sized battle area. In this area four to six neutral, long range SAMs will be scattered about, with medium range SAMs in a ring around it. When destroyed, the SAMs will respawn after five seconds under the ownership of the player/team that destroyed it and will fire at the player/team's enemies. The enemy can destroy the SAMs, which will then respawn in the destroyer's control. The rest plays out like a deathmatch/last man standing game.

Intended player count: 3+ (free for all), 4+ (team)

Edited by: IbizenThoth

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