Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
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Feb 26 2013 Anchor | |
As the basic premise of Gundam Vs series:
Basically it should be the exact opposite of the standard score system; here teams starts with specific amount of points, which will degrade (the amount depends on what plane they use, the better the more expensive it will be) each time a team member dies. A team is defeated once their points reaches 0. Moreover, in this case, costs shouldn't be limited to the plane alone, to balance more OP subweapons, subweapon will also contribute to the total cost (i.e F-22 with LIWAC is much more expensive than F-22 with AMRAAM, could be even cheaper if you don't bring any subweapon at all). |
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Feb 27 2013 Anchor | |
Sounds like it'd work even with just a computer player against you. Could be fun to see what kinds of teams people would build. For example, A huge team composed entirely of low end UCAVs against five or four fully decked out superplanes. |
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