First-person roleplaying game, based on White Wolf's popular Vampire: The Masquerade pen-and-paper RPG. Vampire: The Masquerade - Bloodlines combines intense first-person action with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits. Developed by Troika, Vampire: The Masquerade - Bloodlines runs on Valve Source Technology - the same game engine technology that powers Half-Life 2.
Yet another RTX reshade for Bloodlines. Reshade adds reflections, shadows and improves the depth of the game.
I really like what the shader does to the environment. But I think the real time shadows are working a little too well on the models. At first I thought the visuals were bugging out. Until I realized what was going on was the shadows were outlining just how low polygon the character models actually are
Another tip I found for people who actually have HDR displays. Use dgvoodoo to run the game in Dx11-12 so you can use Windows auto HDR feature and disable the "fake HDR" effect.
yeah I tried to do something with it but I was not able to find any solution. Thank you for the comment
Thanks so much for including all of these screenshots!