Update here: J.itch.io
Changes:
- Chests can no longer be forced open with weapons.
- Added visual/audial warning when souls get low ( <30 and <10 ).
- Added extra visual effect for when monsters die.
- Made store prices a bit lower, from ridiculous to possibly-affordable.
- Soul Runes now only give 1 extra soul.
- Cactuses will no longer spawn immediately next to doors.
- Soul floor-spawns on farm reduced (treasure chests amounts unchanged).
- Escape key is now mappable.
- Use Skill key is now mappable.
- Toggle Skill key is now mappable.
- To delete a key mapping, you now have to press "delete" instead of starting to map the key.
- Spawners now shake when a monster is about to pop out.
- Hitboxes of normal walls made smaller.
- Shop UI now opens upon entering shop instead of waiting until you grab/drop an item.
- Shop UI now shows how much money you have.
- Shop UI moved down, so that it doesn't hide other UI elements.
- Door graphics made a little more obvious.
- Tutorial no longer disabled automatically because of remapping a key.
- You can no longer "switch hands" for worn armor.
- Hitting escape now pauses the game (and blanks out the screen).
- Arena now spawns more monsters at each star level.
- Added new advanced-control "kick", to break things "for free" when both hands are full.
- Added kick animations for player.
- Added attack animations for player.
- Added controller support
- Added control buffering so that stopping on a diagonal would be less finicky.
- Added notification about what exactly you're picking up off the ground.
- Added notification when your items are getting corroded.
- Added visual effect when Book's pages are slowing you down.
- Fixed bug causing chaos wands to do nothing.
- Fixed bug causing large rooms to sometimes have holes in them in weird places.
- Fixed bug causing weapons to take too much damage from bonking against walls.
- Fixed bug where taking items from a chest only accepted spacebar, not bound action key.
- Fixed bug causing Skeleton Fencers to circle strafe through walls.
- Fixed bug causing saving to not work properly on systems with alternate encoding schemes.
- Fixed bug where multiple skills could be used with one key press.
- Fixed bug where a skill could be double-bound and used twice (thus always making the error sound).