300 years after Aziraal has been banished, a brother and sister are drawn into the conflict which has flared up between the Orcs and the free world. Kyra, the hero's younger sister, suddenly disappears in mysterious circumstances. The hero, a bounty hunter, searches throughout Antaloor for her. His quests take him to the far-off reaches of the continent. Constantly on the alert for a clue as to her whereabouts, he keeps his eyes and ears open during his travels. Will he succeed in finding his sister?

RSS Reviews
6

g-darius says

Agree Disagree

Feels like a Gothic mix with Morrowind/Oblivion, but never get to the level of this games, principally for the masive bugs and glitches (the game not have a programed ending).
Try the sequel than at least is a nice improvement (but nothing more) and was take with more care for the developers.

5

Blue199 says

Agree Disagree

A pretty bad RPG game, with mostly average, badly designed world (Have you seen that desert? There's no transition between it and standard grassy planes. Not to mention that the whole desert is the size of a small town) and ****** writing (in one of the sidequests NPC in place A knew what happened in place B, where I was, even though I didn't tell him anything.)
Of course there are good things about it, like that this game consists of only 2 maps, so there's almost no loading screens. It's also nice that you can upgrade your inventory, but it's not enough to compensate this game's faults.
I can't believe it has fans ._.

8

Konkeydoh says

6

Iuly23 says

6

muffin200040 says

8

JayLandi says

1

aidolifo says