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*TOTAL DECAY IS CURRENTLY ON HIATUS UNTIL FURTHER NOTICE* Total Decay is a Turn Based Strategy sandbox game taking place in a procedurally generated post-zombie apocalypse city, where the player's only goal is to create a large and strong enough settlement and recruit survivors in order to last longer without overwhelming your stretched resources.

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A quick update on the status of Total Decay, as well as the announcement that we (finally) have the new art by Alexander Vincent.

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First off, I'd just like to say that the game is NOT dead. We simply don't have any new content to update as everything is already done. The only thing we need now is a programmer and we can continue on development.

Second, I'd like to announce that we finally got some of the art updated! Yay! It's been a long time coming, but the banner and the boxart has finally been redone. Now all that remains is the Desura cover and the front page art. This will be done by another artist, as Alexander Vincent is a bit too busy with other projects. Fear not, as the new artist is just as amazing as Alexander! The new art should be up by end April.

Stay tuned for more info, and, if you know any Java/C++ programmers familiar with Unity3D, please send them our way. Production is going extremely well, and we're already working on final models for the game (the current ones are only Alpha models), but we can't finish production without a programmer.


I might >:P

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Chalk AuthorSubscriber

Sorry but you might what? :P

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Total Decay
Windows, Mac
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Lunar Blast Interactive
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Total Decay Turn Based Strategy
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