So we're up on Itch.io now
All future updates will be posted here. The Unity Web Player version will no longer be published since the Save Game states/Ghost mode stuff can't be supported in browsers. So it's just Windows standalone for now, until we're at a position that we can properly test the Mac and Linux builds.
Also you might have noticed a new art style. I've been trying to come up with a more consistent style for a while now and found a flat/outlined style seemed to work quite well for me. The problem with the old style was that I had trouble creating terrain tilesets that looked like they belonged in the same game.
Finally, I've created a new intro music track: