TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.
Finally some gameplay. No music in the video, so you get to hear the sound effects better. Maybe the monster pain/death sounds could be more audible.. I slowed the weapons, which helped a bit, and makes the enemies feel a little more threatening.
It sort of turned out to be a pretty linear level. I wanted to include some lava in the level too, but forgot. Enemies can be pushed/tricked into lava and they'll get damage. They can however stay underwater as long as they want, while player need to get to the surface to breath sometimes.
The instantly vanishing trap walls could explode or move, and have sounds.
Didn't use crosshair when I played.