TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.
Testing some combination of nature surface and unorganic stuff. I made the nature surfaces with patches.
Results: it looks sort of better than the earlier, but lighting seems kind of off with the patches. Models are illuminated as if the rocks didn't shadow them at all. Also the framerate is kind of bad. It took long time to compile the level.. and finally the most interesting part is the unorganic stuff...