This collection of mods aim to make The Walking Dead: Saints & Sinners Chapter 2 both more immersive and more difficult. It does this by removing most UI and mechanic-based audio cues. This collection of mods can be installed together or individually to personalize your experience. It is recommended to turn off all UI and HUD in the in-game settings for the most immersive experience.
Hardcode Immersive Mod Collection
v1.0
substatica
Youtube.com
The Whisperers
Moddb.com
Discord.gg
This collection of mods aim to make The Walking Dead: Saints & Sinners Chapter 2 both more immersive and more difficult. It does this by removing most UI and mechanic-based audio cues. This collection of mods can be installed together or individually to personalize your experience. It is recommended to turn off all UI and HUD in the in-game settings for the most immersive experience.
No Alerts (NoAlerts-CH2-1-1_P.pak)
---------
Alerts will not sound when you are detected by walkers. Alerts will not sound when you are in faction controller territory. Alerts will not sound when the Axeman detects you during your fight.
No Ammo Pouch (NoAmmoPouch-CH2-1-1_P.pak)
-------------
The ammo pouch and counter is no longer visible. Grabbing ammo and storing ammo works as it does normally, but both the UI and the ammo count are hidden. Ammo counts are available in the notebook.
No Arrow Count (NoArrowCount-CH2-1-1_P.pak)
--------------
The arrow count which normally displays beside bows is no longer visible. Arrow counts are available in the notebook.
No Consumable Progress (NoConsumableProgress-CH2-1-1_P.pak)
----------------------
The UI which displays while eating is no longer visible. Player must rely on audio cues to determine when an item has been consumed.
No Info (NoInfo-CH2-1-0_P)
-------
The info which normally displays beside items will no longer appear. Player must use their best judgement for salvage material and for ammo in weapons and magazines as well as for durability.
No Slot Notifications (NoSlotNotifications-CH2-1-1_P.pak)
---------------------
Placing items in the backpack or body inventory slots will no longer generate "stored" or "full" notifications. Some non-immersive inventory audio cues have been removed as well.
No Slot Outlines (NoSlotOutlines-CH2-1-2_P.pak)
----------------
White outlines of inventory slots are no longer displayed. In addition, backpack UI is no longer displayed. Page navigation through the backpack remains the same though it is not visible.
No Watch (NoWatch-CH2-1-1_P.pak)
--------
The watch no longer appears on the player's wrist. This means there is no readout of health or stamina. Player must rely on audio cues such as coughing, low stamina cues and estimate stamina drain. In addition bell timer beeps no longer sound.
Please consider donating to support modding efforts and fund asset purchases and professional contractors.
Paypal.me
Rift/Oculus Version
-------------------
Extract mod package contents to:
C:\Program Files\Oculus\Software\Software\skydance-interactive-the-walking-dead-saints-sinners-chapter-2-retribution\TWD\Content\Paks\
SteamVR Version
---------------
Extract mod package contents to:
C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead Saints & Sinners - Chapter 2 Retribution\TWD\Content\Paks\
I just registered an account with this site to say thank you so much for this mod! It's exactly what I've wanted for this game and the first. It makes such a difference to not have constant in your face UI elements! If there was one other thing that would be awesome, it would be to remove the white outline on guns when you need to **** them after reloading a clip. Other than that, it's perfect!
I made a post on flat2vr to try and raise awareness for it as well. Also sent you a £20 donation for your work. Keep it up bud!
This comment is currently awaiting admin approval, join now to view.