Explore levels to discover the secret of Xid, the secret of the world you are traveling. Travel inside unique landscapes and escape from divinities and Godlike creatures, using your powers... Become bigger and faster, or smaller and slower. Or simply travel in time... Play and reveal the Story Of Xid and his world's secret !

Post news Report RSS Developer Update #13 : Change log, and soon on Desura

I fixed a lot of bug, improve some things... You can't be blocked in a wall when you travel in time for example !

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Hello !

More than work on new levels or new features, I decided to fix some bugs and make improvements on existing levels. Here is the change-log :

  • You can't be bocked on walls anymore
  • Reworked all levels because of "in-wall detection" algorithm
  • Added automatic saves to prevent application crash
  • Orbs are now essential to go to the next level
  • When you die (because of a saw, or you fall down of the map), you'll have to take all the orbs again
  • You can choose the resolution of the game in the main menu
  • Finished the story line for the 70 first levels (and correct it)
  • Remove a button in the main menu
  • The text is rescaled according to the chosen resolution
  • Improved the main menu's picture
  • 9 different saves
  • Removed the debug texts
  • Added some translations to the game for the whole story
  • The game title on menu depends of the translation of the game
  • Removed lasts debug features

Main Menu

The game on Desura ?

Of course I plan to release the game on Desura. Because make twice more levels would too much delay the release of the game, I will proceed like this :

  1. Release the game with the 70 first levels
  2. And release for free new updates on Desura with next levels

The game will be paying, but won't be at a prohibitive price. It will be around 1 or 2$. Updates are going to be completely free for whoever bought the game (and no in-app purchase).

5 different resolutions are available

What is planned now ?

First, correct the lasts bug before the official release. And after, here is some tasks it would be nice a finish quickly :

  • Let the music play when clicking on "Continue" button on the main menu
  • Add a pause menu
  • Control the main menu with keyboard
  • Add a "cinematic mode" (this is just an idea... Surely useless for the moment)
  • Translation of the main menu
  • Add language to the game

Here is a last picture for the end. I think it is useless to precise that I didn't survive...

- Odhexan

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