To protect himself against malevolent demons, a young mage must survive the Chamber of Ordeals and enslave the Spirit of Storms. Using sympathetic magic to create elemental bindings, players solve incredible puzzles while avoiding devious traps. BROFORCE, a team of students at The Guildhall at SMU, developed The Rite of Elements in 15 weeks using UDK.

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?