The Outforce is a traditional top-down RTS game, played across a battlefield situated in space. To simplify the control and strategy system, the player only have to control his units along a two-dimensional battlefield, with only cosmetic variations in depth. The battlefield is scattered with asteroids, gas clouds and spacial debris as well as space stations, trading posts and military bases, which are all part of an interactive environment that can be taken advantage of in the actual game play.
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Apr 10 2020 Anchor | ||
Hi there! .Cunit | .CUnitWEapon | .CGridmember | .CBaseClass files are binary data containers. I made a deep research to write an extrator, but I can not do it till !d!ot Starbreeze release the source code or the algorithm they use to compress these files. I also found that each .CUnit .CUnitWeapon :CGridMember .CBaseClass, .UNKNOWN files had it's folders with out the "." (I will attach some pictures)
! CBaseClass files can be unpacked by SZkaradek123 Python script that you can download from my Mega drive: Mega.nz PackedProject.opf is a Binary data container. It contains the main project files. If this file is pulled out from the Content.Box file, then the game will read this file as the main file. (Unpacked version can be downloaded from moddb). You can change bytes and strings in the PackedProject.OPF file to enable or disable units. So it is also possible to enable Xenons "Hidden race" you can also reduce damagepower, unit cost, unit power, etc. You can also enable Flashbat, HeavyDeffense, Obelisk, LongRange radar to make it buildable. |
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