It's a game about hundreds of different characters from different worlds on an "epic" battle.
I've been working on the new character file import system. As opposed to the previous versions of the game, the program now reads the character files on a directory outside the EXE file, meaning the EXE file can now be less loaded and also be played with less memory usage.
This is an external program I built for checking that every character that players have created work fine. As you can see, there are a few with errors, which need to be checked later.
We're currently at 506 characters total, all made by the players of this game.