he creators of Tag describe it as "a first-person puzzle platformer which focuses on the players’ ability to modify their environment as they see fit, simply by painting it." They encourage players to enjoy "the endless supply of paint and all the power that comes with it" while traversing each level.

[Tag] breathes fresh air into an already reinvented genre."
—James Davis, New Enthusiast"Not since Narbacular Drop (spiritual forefather of Portal) has a student of DigiPen produced such a compelling piece of puzzle design. The short first-person puzzler lets players deface a monochromatic urban landscape with paint-filled super-soakers. Each paint has a different property that results in things like speed boosts, bounces, and wall-walking, giving players a new way to solve some very clever platform puzzles."
- Travis Fahs, IGN (ranked Tag as #2 in IGN’s Top Ten “Independent’s” of 2008)

Tag is what would have happened had Mirror’s Edge had a baby with Mario Sunshine. That’s the sort of byline this game deserves, but ultimately it’s not anything like either of those games.”
—Phill Cameron, The Reticule“It’ll give about half-an-hour’s worth of play to see the end but, like me, you may want to give it another go just to make sure that it really was that good. I cannot recommend Tagenough. It’s beautiful, it’s so clever, it’s perfectly designed and it well and truly deserves to be nominated for the aforementioned award. […] Verdict: An incredibly unique puzzler which will keep you stunned in awe from start to finish. The greatest use of paint ever conceived.”
—Michael Rose, Independently Speaking

in this first-person shooter, players have one weapon: a large super-soaker loaded with a never-ending supply of paint. By traversing levels and solving puzzles, players gain access to additional paint colors. The player can then change the physics of the level as those colors are used to paint the surfaces of each level.

  • Green paint jumps the player high and far depending on initial speed
  • Red paint increases acceleration and top speed allowing the player to pull off a long jump
  • Blue paint allows the player to stick to and walk on any surface

this was not made by me this was made by digipen

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Comments
Ofihombre
Ofihombre

A Splatoon prototype.

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josegut85
josegut85

This was a AWESOME game. Keep on!!

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AmaroqDricaldari
AmaroqDricaldari

One day, I am going to make a Portal 2 mod based on this game, and anyone who likes the idea is welcome to help.

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