In development in one form or another since 2008. It was originally created for gamma3D, an event developers organized to encourage game makers from around the world to create games in which stereoscopic (3D) vision truly impacted gameplay.

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superHYPERCUBE
Platforms
VR, PS4
Developer
Kokoromi
Engine
Custom
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Release date
Game watch
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Style
Genre
Puzzle
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kokoromi

RT @sanchez_light: #BeatSaber developer Jan Ilavsky said he took inspiration from Audio Shield, Little Stomper, Superhot, SuperHypercu… T.co

Aug 14 2020

...wat T.co

Aug 11 2020

RT @NadineThornhill: To my well-intentioned white friends. Here's a harsh truth I need you to accept: Some Black folks will never be o… T.co

Jun 3 2020

RT @imaaronj: @RevRyeBread Blood and Truth if you want to be Statham. Super Hypercube if you want a puzzle. Tetris Effect if you… T.co

Apr 19 2020

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