STM is an endless platformer with quests, obstacles to avoid, power ups to learn and upgrade, and bosses to fight. The player takes control of the tiny hero with the aim of running from Dr.Zoo’s poachers. Leap from one platform to the next and get as far away as possible. Be careful of obstacles, enemy creatures, and fight huge bosses. The game has a story, presented as Acts (1-5, still ongoing), where an Act is comprised of 2 maps: an adventure map and a boss map. These maps are initially locked to the player until the player has reached the required levels. The game also features an online leaderboard specific to each map.
In this video I demonstrate the game's boss battle system. Boss battles are heavily inspired by Megaman games, with varying attack patterns, and attack phases depending on how much of the boss's HP is left.
the back, background layers' colors are too saturated and warm. make it cooloer colors and with less texture/detail. this will help bring forward the action and important information
Hey thanks for the advice!