Stellar Assault: FSO is an independent project by fans of the Original game to create a whole new Space Flight experience for the PC. Focusing more on Classic Sega Arcade-styled gameplay, Stellar Assault FSO is meant to be a fast paced, action-packed homage to the the Arcade Shoot-em-ups of yore. Ship models and gameplay are heavily influenced by the 32x version of Stellar Assault, while the story and atmosphere is strongly guided by the Saturn Version. All in all, SA:FSO combines elements from both games to create a fresh single-player experience.

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Stellar Assault FSO has launched its public production. But we still need help! If you have Modeling, 2D Graphics, or Musical talent; please join us!

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As it is, there are still a lot of models to make, and a lot of textures to put down. A few more LUA scripters would be nice too.

The coolest thing ever though. Would be an amateur sound engineer! For sound effects, and most important, high fidelity remakes of the original Stellar Assault music.

As it is, I don't usually beat around the bush in terms of making my thoughts clear, so I really don't have much else in terms of input.

So it comes down to this:
We would love to get at least:
2 more Modelers/Texture Artists
1 more Lua Scripter
1 Sound Composer! (Please!)

-The Stellar Assault Team

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Stellar Assault: FSO
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