Steam Marines is a Squad-Based Tactical Roguelike being developed by Worthless Bums. It features: - 2D retro-styled art and turn based action. - Procedurally Generated Levels. - A squad of combatants fighting for their lives in monster filled levels. - Use your squad to cover defensive positions or funnel enemies into chokepoints to blow them up. Steampunk spaceship under attack by aliens, you say? The aim of the game is to progress through the various decks of your besieged steampunk spaceship in order to repel the alien invaders and get out of dodge. It features permadeath and will have a recruitment system. Build your squad members into deadly, long-range marksmen, or up-close-and-personal death machines. But no one is invincible, and if someone dies you'll have to replace him/her with a raw recruit. If the entire squad dies it's game over.

Post news Report RSS Steam Marines v0.8.3a is here with a tutorial, unit tooltips, and more!

Steam Marines v0.8.3a is here with a tutorial, unit tooltips, and more! Also getting ready for Steam launch!

Posted by on

Hey, everyone!

Good stuff incoming on the path to beta! That means I'll be working really hard on finishing all major mechanics and systems. Also, Steam Marines will be launching on Steam next month!

The price is being bumped up to $7.99. I feel this is appropriate for what Steam Marines has to offer at this point. At release the price point will probably be at around $10 or a bit higher.

Bootcamp... errr tutorial!

Steam Marines Tutorial

Steam Marines finally gets a tutorial. Huzzah! Basic stuff only - there's still advanced stuff for the player to figure out! Hulk Suits, flamethrowers, paintings, portholes, knocking the baddies out into space - these are all still discoverable. But the tutorial does ease new players into the basic concepts of cardinal fire and movement, as well as turns and the squad working as a whole.

What ARE you?!?

Steam Marines tooltips

Unit tooltips have been implemented! Mousing over enemies will give you a brief overview of what they are and what they might be able to do. Mousing over marines will show you a brief outline of class and stats, letting you know what they're capable of. Because of this more streamlined interface the Squad Overview screen has been removed. Yay!

So what happened to the crew... oh.

Steam Marines Corpses

Yeouch. Looks like the party started before your marines awoke from cryosleep! Are there survivors? Can they help you? Are they in full panic-shoot-anything-on-sight mode? Are there medkits in their pockets?

WHAT IS GOING ON?!?

Steam Marines Flavor text

Steam Marines has never been big on narrative. The plot is paper thin and the circumstances slightly mysterious. But it does tell a bit of story through your precious marines, primarily through flavor text. Walk past a painting or a porthole and a marine might comment. Find something shiny or toast an enemy and he/she might cheer or curse. The world of Steam Marines is harsh, but marines struggle on anyway.

That's it for this build! Thanks for playing and happy robot hunting!

v0.8.3a Changelog

-------------------------------------------------
New/Changed Features
-------------------------------------------------

  • Added a basic tutorial accessed from the main menu.
  • Added a (numerically precise) ammo counter to the Firearm UI.
  • Unit tooltips added on mouseover. Marines display general stats and enemies display general descriptions.
  • Removed the Squad Overview screen. All information now on the main HUD and unit tooltips.
  • In the game options "Weapons Auto Lock" was changed "Camera Target Lock" to make it more clear that the camera will lock onto valid fire targets for the active marine.
  • Flamejacks, Revenants, and Hulks slightly buffed with +1 base Action Points.
  • Added relative difficulty labels on the Ship Overview so players have a better idea of what deck they can/should assault next.
  • Hulk Suits nerfed to +10 health and +5 armor bonuses.
  • Slightly increased chance for boss units to spawn in later levels as non-unique variants.
  • Added more random marine banter/chatter on certain actions (e.g. No ammo).
  • Added more randomized marine names at squad creation.
  • Changed main menu music.
  • More armor/weapon upgrades instead of randomly generated weapons/armor.
  • Increased distance marines need to be to shake off enemy pursuit.

-------------------------------------------------
Bug Fixes
-------------------------------------------------

  • You can no longer get infinite money from consoles by repeatedly using them.
  • Fixed Scout class talent Scoped from permanently increasing ranged damage.
  • Fixed critical hits not always dealing the appropriate amount of damage.
  • Added the current "Use Elevator" keybind in the button tooltip.
  • Fixed item duplication bug when trying to take an item with a full inventory.
  • Fixed misaligned flashlight attachment on the Firearm UI.
  • Fixed not being able to accurately highlight units if the cursor is coming in from the north of the unit.
  • Fixed various typos.
  • Enemies will no longer burst out of wall tiles that have been destroyed.

-------------------------------------------------
Notes
-------------------------------------------------

  • Main Menu buttons shifted to the left side to accommodate players with low end/old computer/monitor resolution setups that might cause the game to position the elements off the right side of the screen.
Comments
jordanrw8
jordanrw8

I really love what you're doing for the games development. My rate just went from 8.5 to a 9.6 (:

Reply Good karma Bad karma+4 votes
KooBlu
KooBlu

Awesome updates. Especially welcome the tutorial and mouseover tooltips. I'm rooting for you guys - keep it UP!

Reply Good karma Bad karma+5 votes
kibertoad
kibertoad

Why isn't standalone installer getting updated?

Reply Good karma Bad karma+2 votes
joeadamhill
joeadamhill

Sweet :)

Reply Good karma Bad karma+1 vote
Kuznetsovsky
Kuznetsovsky

Nice update. I love reading long changelogs. Good luck!

Reply Good karma Bad karma+1 vote
lhughes41
lhughes41

where does one find .8.3a? I see only .8.2a

Reply Good karma Bad karma+1 vote
NickRivers
NickRivers

I am still at 0.8.2a. Did I miss something? Or will there be a steam key? Since its greenlit I'm guessing it gets more attention on steam and the steam forums?

Reply Good karma Bad karma+1 vote
NickRivers
NickRivers

On Desura it is still 0.8.2a. But...
I have found thhe steam key, yeah.

Reply Good karma Bad karma+1 vote
Shardz
Shardz

Do not purchase on Desura if you want current updates. It seems this game also suffers from lack of updating and is completely unacceptable business practice to hold patches from customers. There are comments here from OCTOBER about the standalone installer not being updated and here we are during a landing page sale with a game version that is over a month old?

Are you kidding me?!?!

I will never buy;

A) Anything from Desura ever again.
B) Anything labeled as Alpha again.
C) From this Steam-oriented developer.

Reply Good karma Bad karma0 votes
Woodoochild
Woodoochild

I get it directly over Steam:
Great game and concept.
Thanks for the Tuto, etc.

Lot of hours of fun there :o)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Steam Marines
Platforms
Windows, Mac
Developer & Publisher
Worthless Bums
Engine
Torque 2D
Contact
Send Message
Homepage
SteamMarines.com
Release date
Game watch
Follow
News
Tags
Release, Tools
Browse
News
New
Post news
Report
Report
Share
Related Games
Steam Marines
Steam Marines Roguelike
Related Engines
Torque 2D
Torque 2D Commercial
Related Groups
Worthless Bums
Worthless Bums Developer