In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
!Updated! This is an addon for Imperial Civil War mod by Corey.It doesnt really add anything just changes a few things around.If you have patch 1 or the base version it is advised to download update 2 due to many bugfixes and additional content.This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them. This is non profit mod created for entertainment i do not mean to steal Corey's work these are only modified files nothing contained here is 100% copied from his mod. This mod contains a second datapack that contains files that would allow every faction in the game to build and use boarding shuttles.It also contains a third datapack named uninstall with which you can uninstall the mod quickly.Saves from previous versions will work on newer versions
Install:Simply copy The data folder you will find here into the base mod's folder so that the two merge.
Works for both stream and GOG.
Content:Please note this submod is in no where near lorebased.Its just random stuff i made.
1:Main feature is the boarding shuttles.Every faction now has access to them.Their price is reduced and boarding success chance slightly increased so are the max boarding attempts per fight.(NR boarding shuttle used cause its better coded)
Plese note that the IR still only had access to them at era 2.
2:Fighter compliment overhaul.Note that things may seem the same but there are a lot of changes there.(Fixed some wierd things i had in the fighter script)
3:SSDs are now cheaper and have heavily reduced population cap
4:All capital ships have their population reduced by 1 excluding smaller destroyers
5:Allaround space population cap increased from 60 to 70
6:Random additional ships added to each faction.Those ships are taken from existing factions and not created.
Imperial Remnant:Added-Procursor SD, Ascendancy SD, Eclipse SSD
New Republic:Added-Venator cruiser, Allegance Battlecruiser, Executor SSD
Empire of the Hand:Added-Preator Battlecruiser, Eclipse SSD
Zinj:Added-Warlord Cruiser, Phalanx Battlecruiser, Peltast SD, Bellator SSD
Eraidu Authority:Added-Crimson Victory SD(you can build 100 up from 50), Secutor Battlecruiser, Endurance SD, Bellator SSD, Eclipse SSD
Greater Maltrood:Added-Majestic Cruiser, Nebula SD, Eclipse SSD
Pentastar Allingment:Added-Providence carrier, Syndic SD, Lucrehulk carrier, Executor SSD
7:SSDs are capturable with boarding shuttles(Fixed Executor and VIscount being unboardable)
8:Removed 20% ship stats from admiral difficulty BUT AI income increased by 50%
9:Raid Fleet chance dobled from 15% to 33% max ship count reduced from 10 to 6
10:Missing missiles added to the Tie Hunter.
11:MTC's shields have been dobled so that it isnt thrash
12:Special structure has been added.It costs 40000 credits but reveals the whole galactic map.Its named Missing.(Unavailable to Duskon Leauge)
13:NR class ships have been shifted 1 era down for NR and MC90 is available Era 1
14:AI changes to accommodate the mod.AI will use new units but will not spam them.(Hopefully, AI is a very tricky thing to change)
15:Prices of ships changed.Those are kinda all over the place.The reason for that is to make the AI use them.
16:Abilities added to ships.Most prevelnt is that SSDs now have overcharge weapon ability and Endurance class carrier now has missile jamming systems.
I believe this ship is underpowered so i added this to make it useful in its own way.
Any EotH ship that is used by an imperial faction will have weapon boost instead of single unit jump.(Excluding Peltast)
17:Eclipse class SSD has been cut away from Palpatine(He still uses the eclipse).Now can be build and used from Era 1 and oh boy does the AI spams this ship.
Can build 2 at a time and 4 lifetime
18:Weapon boost ability added to ISD1 so that its more useful
19:Torrent squadrons buffed with shields.ARC-170 and Skipray Blastboats are now carried by more ships.
!!If something doesn't work please let me know.I have tested the mod but there can always be mistakes!!
I have not touched Duskon League cause you might wanna have fun with a difficult playthrough.
Datapack 2-This adds only the boarding shuttles and fighter compliment part of the mod
Uninstall(This contains base files for ICW.Just copy the Data folder into the original mod's derictory as you did with the submod.Let them merge.