In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

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ive compiled a few tips based on my years of experience playing and tinkering with the games units caps as well as overall campaign caps and decided to share this with the world before i forget how to do it all since every mod for the game works on SML files, this is valid for any mod youll play or at least most of them and youll be able to make a much more epic version of the game with bigger battles both on land and space just be sure to use the LARGE ADDRESS AWARE patch on the games .exe's because the game is 32 bit meaning it can only utilize 2 gbs of ram, while the LAA patch allows it to use 4 gbs of ram for a much smoother game even with larger battles

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changing starwars empire at war unit caps for bigger space and ground battles
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