The source files used to develop the 1.0 version of Honoghr: Crash-Site, slightly modified for a never announced nor released 2.0 version.
These are the source files used to develop the Honoghr: Crash-Site mod map for SWBF2. They were used to make the 1.0 version originally released in 2011 on FileFront, and some time later, modified for a never announced nor finished 2.0 version.
Currently, these files correspond exactly to the point where the development of the aforementioned 2.0 version stopped. Originally, it was planned to have several new gamemodes, support Battlefront Extreme and Dark Times 2, feature a Noghri Side as a third team and maybe even have a campaign mode. However, work on any of these things never really started.
Except from some new additions such as skydome models, the modification of some textures, and the addition of some mid-air explosions to the central area of the map, the files still remain relatively similar to the way they were when v1.0 was released back in 2011.
What you can do with these files:
- Tear them apart;
- Use them to modify the original map;
- Change them at will;
- Munge again to see how your changes affected the original map;
- Use them to see how something was done;
- Munge a map to play locally with your buddies.
What you cannot do with these files:
- Re-publish them on the Internet;
- Claim them as your work;
- Release anything munged with these files (as stated above, it is ok to munge the map and share it with your buddies, but do not publish it on the Internet for public download).
If you want to make your own version of this map, please contact me first.
Now, have fun.
Alternative download link: