///////////Disclaimer : SFC is still in a state of pre-pre-pre-alpha. All information you can find here are only plans and goals we are trying to accomplish.///////////The game loosely based on dungeon crawlers and old times first person shooters. Scarce ammunition supply combined with hard to navigate labyrinths provide challenge for even experienced players while wide choice of weapons and equipment with open progression system allow unique gameplay on every run.
Guard disguised as cabinet following player while hanging on a ceiling. Nuff said.
Obligatory wall clipping and lag spike, it's pre-alpha after all.