It's been two weeks on the game (roughly), and it's come together quite nicely in that time.
And now comes the bit where I struggle - completing it.
I've done one level. The logic is all there - all that needs adding are perhaps a few new AI logic scripts (for movement mostly), obstacles and a bunch of bosses.
It's the content creation that always slows me down, and I don't know why. As a kid, I'd only design the content. As an adult, I only do the logic and some of the art!
Some of the art I've done isn't too bad for a pure programmer. We have some of the ships you'll be piloting:
And a boss, which I thought was pretty neat:
It's all good, I just feel a bit burnt out. I feel that working as a programmer all day and then coming home only to do more is killing my brain cells a bit. I do 40 hours of paid work in the week, as well as about 3 hours of Space TV every day, then at least 8 hours on a weekend. All that programming can't be good for a man!
Well it's coming along anyway. I want to post a playable demo soon. Today I want to get the linking between levels done, then really all I have to do to get the bulk done is add a few levels. It takes time, but I'm learning every day, and who knows, I might have a playable game in a few months time!
- Chris