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I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as I've repeatedly delayed the project either to recode it from scratch (to improve the game's code base or due to data corruption/loss) or to focus on other projects. I am now back to work on this project full-time, having either canceled, postponed or finished all other projects. I want to finish it, once and for all, before I end up working on it for ten years solid.

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Mobius_gen
Mobius_gen - - 141 comments

Looks like fun :)

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Description

Demonstrating the mission system. One thing I'm eager to see is if this actually works out alright in levels itself. I'm a little on the fence about doing in-level missions, but I built the system to support them if need be. Once the mission is complete, it adds a number of your rings to your "ring bank", which your current rings are deposited in every time you finish a level. As you can see, I also got the shop displaying the number of rings not only in your bank, but also the rings you have on you right there, too. If you buy something from the shop, it draws from the bank first, and if your bank goes empty it takes the rings you currently have in the level itself.