This week of development began with some excitement to get a little title scene created. That got done and so much more! Here's a list of stuff accomplished:
- Save games can now be created, selected and erased
- Keyboard keys and gamepad buttons can be rebound
- A mega seed can be entered for each new game, creating an entirely unique overworld and dungeons
- Two game modes can be selected: regular and permadeath
- Artwork began for several new items: oranges, key cards, the proton helmet, hover boots, power gloves, fire orb, ice orb, plasma orb and psychedelic cacti
- Inventory screen started - items can be selected
- Mini map is now drawn on the hud
Here's a gif of some of this new stuff:
A shot of some of the new items:
And here's the timelapse video of week 12 development: