Spinning a new take on World War 2, Soldiers: Heroes of World War II pulls you out of the field and into the commander's head. Your group isn't as large as an army in Age of Empires, but the inclusion of vehicles pushes it out of the realm of squad warfare. Some squad based elements remain however, as you can take direct control of an individual soldier or vehicle and aim and move him directly with your keyboard and mouse. This can be used to great effect in raising the efficency on the front line. The game's dozens of soldier and vehicle meshes are all well modeled, textured and animated. The game's locales are very well done too, taking you to war torn Europe.

Description

A widescreen and resolution patch to fix issues on modern PC especially with resolutions higher than 1920x1080. After almost 16 (!!) years we have finally defeated the famous "Texture or surface size is too big (esurface.cpp, 129)" error!

Preview
Widescreen Fix v1.7
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albertwesker6139
albertwesker6139 - - 1 comments

Thank you so much !

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zocker_160 Author
zocker_160 - - 30 comments

glad you like it ;)

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dgn
dgn - - 719 comments

Fabulous !

Many thanks for this precious tol.

Cheers.

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zocker_160 Author
zocker_160 - - 30 comments

thank you!

I hope that ppl will enjoy the game in full 4k now xD

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dgn
dgn - - 719 comments

Thanks for this new version, zocker_160.

Cheers.

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zocker_160 Author
zocker_160 - - 30 comments

yep I added support for the Steam version, which sadly was a bit more work than the GOG one.

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Guest
Guest - - 689,440 comments

Hi Dev,

Super awesome work, I couldnt believe that someone fixed it.
I got the steam version and now this is a long shot but I have to ask...
Would you be able to make it work for resolution 5120x1440 ?

When I use your fix the game offers me to set this resolution (5120x1440) but when I set it it just displays "Texture or surface size is too big (esurface.cpp, 129)" error
I dont understand how this engine or your fix works. If it would be just tweaking some numbers in your fix then it would be super appreciated but I understand if not.

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Guest
Guest - - 689,440 comments

Just tried 3440x1440 (21:9) and it works fine. But cant get 5120x1440 to work.

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zocker_160 Author
zocker_160 - - 30 comments

I am sorry for the late reply, but ModDB does not notify me when a guest creates a comment.

This fix here does increase the resolution limit from 2048 to 4096px. That is why it causes issues with 5120x1440.

It is possible for me to increase the limit even higher, the problem is, that I also need to patch the camera and the zoom and this is not easy, because I cannot test it. I myself only have a 3440x1440 screen.

If you have a GitHub account, feel free to open an issue and lets discuss it there, with your help I can make 5120x1440 work.

Link to the GitHub is in the description above,

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Guest
Guest - - 689,440 comments

Sure ! Created account and replied to the GitHub thread.

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SkullKid2000
SkullKid2000 - - 11 comments

Hey, nice job on this!

I am currently trying to get the editor working (running Windows 11), and get it going with 3840x2160 (my monitor's native resolution). Any clue on how I can get that working? :)

Best Regards,

Skull Kid

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zocker_160 Author
zocker_160 - - 30 comments

Hi,

this patch does not support the editor (as stated in the description).

In order to make it work, one would need to create a separate hack for the editor since it suffers from the same problems as the game, there is sadly no other way.

zocker_160

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SkullKid2000
SkullKid2000 - - 11 comments

Ah, my bad. I missed that. If you get the time, then please check if you can repeat this for the editor as well. If you don't have the time that's ok, because I found out that I can make it run in 1920x1080.

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zocker_160 Author
zocker_160 - - 30 comments

yes I will look into it and also yes up to 1080p it will work

both the game and the editor have a hard limit of 2048px which can only be removed with a hack.

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SkullKid2000
SkullKid2000 - - 11 comments

Alright. Thanks for taking the time :)

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zocker_160 Author
zocker_160 - - 30 comments

SkullKid2000 I have added support for the editor shipped with the GOG version.

It took a bit longer because it was fk pain in the ***, because the editor does sideload the engine code into memory on startup for whatever reason.

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SkullKid2000
SkullKid2000 - - 11 comments

Thanks again :)

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dgn
dgn - - 719 comments

Thnaks for updating this great tool, zocker_160.
Cheers.

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Guest
Guest - - 689,440 comments

I installed this mod and followed the instructions but my game is super zoomed in on the intros and then to the main menu screen.

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zocker_160 Author
zocker_160 - - 30 comments

Setting your global desktop scaling to 100% should fix this issue.

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Kagenmer
Kagenmer - - 1 comments

Hello, I have a problem with my soldiers and heroes of world war 2 game. I can open the game at 1920x1080 resolution, but the game is constantly flickering and stuttering like lag, as I move the mouse, the fps drops and the game stuttering. Flickering happens as I move the mouse. When I copy d3d8.dll to the game folder with dgvoodo, the flickering and stuttering goes away, but the resolution is only 1024x768 and does not change.Can you please help me? I've been searching for days and can't find a solution.

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ptje63
ptje63 - - 1 comments

I still encounter the same problems... :-(. After correctly applying the fix, the error of having to reboot the computer persists... what to do?

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