.m32 tool is a texture conversion utility for Soldier of Fortune. Allows batch conversion of .tga files to .m32.
M32Tool v1.2BETA2
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THIS IS BETA SOFTWARE AND THEREFORE IT MAY CONTAIN BUGS.
IT IS ADVISABLE THAT YOU INSTALL THE FINAL VERSION
AS SOON AS IT GETS RELEASED.
Being the first released in its kind, M32Tool is kind of a
test program. All feedback i got until now has been
very flattering, so i hope they all spoke the truth. :)
And, since the truth is out there :) i released this
public beta(2). If you find any bugs, you have comments,
suggestions, or you just want to help increase my ego,
drop me an email at Interface@sofmodcentral.com
Stay tuned for the final version!
BUG FIXES & NEW FEATURES FOR ALL WHO HAD A BETA1:
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* alpha support has drastically increased and improved
* bug with textures larger than 256x256 solved
* batch conversion no longer needs file after file
selection (multiple file selection)
* open/import dialogs remember directories used
* tool remembers last 5 m32 files opened
* the drive selection box i forgot in the batch conversion wizard
in previous releases has been added... sorry for this stupid mistake :)
* a lot of new things, can't remember what wasn't there in the
previous beta, sorry :)
BUG FIXES & NEW FEATURES FOR ALL WHO HAD A PRE-BETA:
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* importing wmf, ico and emf is now without errors
* exporting wmf, ico and emf has been disabled since
i don't find the problem
* you can now draw alpha only (rgb will not be changed
in image). Problem is that you can't see what you're doing :(
but it works :)
* a howto included in the exe file
When I click finish on the batch convert it freezes the program and eventually returns an access violation error.
Try converting fewer textures. I found it breaks after 500.
when im trying to import image.bmp,the box popsup with words "division by zero" ... how should i fix it ?)