SCP 682 has escaped captivity and is running rampant through the building. It is your job to devise a plan to lure him back into his containment cell. Can you defeat the hard to destroy lizard? Six-Eight-Two will be a game with a mixture of both fast paced and slow paced moments, you could be walking through the randomly generated corridors for a while, or you could see 682 and spend a while trying to get away from him. SCP_682 will more than likely be the only SCP / enemy in the game, with the exception perhaps of one or two SCPs, depending on how much time we have or how development goes. You are to devise a plan to trap 682 into his containment cell by getting him to chase you. He is faster than you, so you need to use shutter doors, explosives and your assault rifle to damage his limbs to slow him down, as he has to regenerate to compensate for the damage done to him.

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Add media Report RSS WIP Placeholder 682 (view original)
WIP Placeholder 682
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DivinityStudio Author
DivinityStudio - - 15 comments

This will be a placeholder model! This will certainly not be in the final release :)

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stenclowski
stenclowski - - 13 comments

not so bad :) but the new 682 looks better.

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Description

Here is a small WIP of a placeholder model to use until we can get someone that can fully and accurately model him to our concept, anyone out there that can model nasty looking monsters? Message us ;D