A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

Description

This is an addon for STA3 which brings the custom Shield Shader from V1.00 of "Sins: Remastered" to STA3.

Preview
STA3 with Sins: Remastered Shields
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Drewlew
Drewlew - - 63 comments

Am finding that the Shield Effect is not in sync with the actual weapons. Shield effect seems to activate before the "beams", "torpedoes" & "pulses" actually hit.

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Druark Author
Druark - - 6 comments

I don't check here often so apologies for the late reply.

This is probably happening because of the way STA3 handles weapon effects. The shield is activating because when the weapons fire in the latest version of STA3 weapons, like beams, look as if they're travelling but they're technically still instant hitscan weapons so the shield effect still plays immediately.

This is a limitation with the game engine so there isn't anything that can be done to fix it. This may be different in Sins2 if a similar mod is created as they appear to have actual ballistics to a degree for some weapons.

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