A fast paced side scrolling space shooter, with 12 levels, 12 bosses , 58 different enemy types, 156 achievable awards and a 9 song soundtrack by a kiwi dj.
I have managed to find the time to do a small update to Silverspeed. Planning to give free copies away when people donate to a charity. They asked me to make some changes first, just waiting to see if they accept the changes I have made before I can officially announce it.
Might also give away some copies on a first come first serve basis on twitter sometime in the near future.
I am also considering releasing the ( a bit messy ) source code if anyone is interested.
Keeping in mind that Silverspeed was my first attempt at writing a game engine.
- Windows/Macintosh/Linux full versions of the game now around 50mb ( used to be 200mb )
- Windows version has an exe installer and uninstall option.
Released all versions of Silverspeed last night ( windows,mac,linux32,linux64 ). You can download an updated demo, or buy the full game on our website.
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64bit Linux version of the single level Silverspeed Demo
32bit Linux version of the single level Silverspeed Demo
Single level demo of Silverspeed for Mac OSX 10.6+
One level demo of Silverspeed for windows, includes one song from the 9 song soundtrack that comes with the full game.
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Looks pretty cool. In the video, the enemies are all killed by one shot (except for the boss). Is it like that for the whole game? Really like the background in the video btw.
in later levels enemies take more hits, but you also get powerups that do more damage. The game should be released in just over a week when i get back from holiday