The aim of this game is to rotate pieces of a shuffled puzzle, to reveal a Nightmare. Each level is more challenging than the previous one, with more parts of the puzzle shuffled, and introducing new behavior.

Presskit

Factsheet

Developer:
DarkDimension
Based in United Kingdom

Release date:
April 3 2020

Platforms:
Windows
Linux

Website:
darkdimension.org/pages/shuffled_nightmares.html

Available From:
$1.00 - itch.io

Description

The aim of this game is to rotate pieces of a shuffled puzzle, to reveal a Nightmare. Each level is more challenging than the previous one, with more parts of the puzzle shuffled, and introducing new behavior.

History

I've started working on a new programming language (called `avdl`)to make video game development easier. It reached a point where I could start working on a new project, so I decided to create something new to test the language's limits.

It all started with a small numbers game, with simple graphics, that focuses on solving a puzzle. As I was working on it, I made changes where my language wasn't as strong, and the end result is "Shuffled Nightmares".

The main purpose of this project was to prove that my language can draw graphics, textures, play audio, handle input and compile for Linux and Windows. It has been successful in that.

Features

  • New puzzle mechanism
  • 12 Levels
  • Random mode, with new challenging patterns to solve

Videos

Shuffled Nightmares Gameplay YouTube


Images

Download all screenshots & photos as .zip
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Download logo/icon assets as .zip
logo
icon

Monetization Permission

DarkDimension allows for the contents of Shuffled Nightmares to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Shuffled Nightmares is legally & explicitly allowed by DarkDimension. This permission can be found in writing at https://www.moddb.com/games/shuffled-nightmares/presskit.


About DarkDimension

Boilerplate
Video game programming enthusiast. Have started working on my own video game programming language called `avdl`. I've recently published my first game made with it, called "Shuffled Nightmares", and working on more games while improving the language itself. I've been making video games since around 2011, experimenting with different methods, libraries, 2D and 3D.

More information
More information on DarkDimension, our logo & relevant media are available here.


Shuffled Nightmares Credits

Tom Tsagkatos
Founder


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks