Planed features and content
- 20 challenging levels
- 6 varied level settings
- 5 unique and later combinable powers that you can absorb of eliminated enemies
- a very serious Sandy
What already works
- movement and collision
- score and health system
Next to do
- complete essential gameplay mechanics
- redo tileset for the first level setting
- enhance and refine Sandy's sprites and animations
- power-absorb-system
- first enemies- level 1-3
Long term goals
- create the first boss-enemy
- further tilesets and levels
- create a public demo containing the first three levels of the game