A procedural seafaring sandbox adventure game. Fight ships, go fishing, search for sunken treasure, do what you want.
And continuing with the Day 9 image, here's a silly little gif of the voxel captain ingame rotating around. With some more time dedicated to playing with the voxel setup this might actually be an interesting way to go for the game.
awesome, is the entire scene voxels?
Just the rotating captain in this gif. The ships I still haven't finished a voxel version of.
It looks awesome! :D
Would the ships look exactly the same from that angle, if they are made of voxels? Because your ships look awesome!
If anything I think they would look even better (though I'm dreading trying to make the ship in voxels.) Right now they're static images locked at that perspective, but with a voxel version of the ship it could rotate in space. Since the camera is orthographic it would still have the look of a sprite, but the rotation would allow you to see the ship from different angles and such. So instead of having a sprite sheet with animations it's realtime.
be nice to see the model after! Love how voxels look at this scale, much like voxatron.