ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
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This is what ScrumbleShip looks like now.
It basically makes larger voxels by averaging smaller voxels. I'll do a full writeup once I've got more features in place.
For once I'm not leveraging my overly power graphics card for a screenshot - Nearly any hardware could display this scene at a full 30fps!
Cheers,
-Dirk
That is some excellent work there :D
That's a wonderful improvement to the graphic side of the game! Definitely makes a huge difference, larger ships should now be a pleasure to look at.
I wonder if a FourCache for even more distant blocks would be worth the effort?
Yes, it was - Coded it earlier today : )
Although I called it "QuadCache". Catchier.
Cheers,
-Dirk
This is a revolution! Congratulations on the breakthrough, Mr. Dirkson. :D I can't wait to get back in the game.